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ABOUT ME

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I am a Teaching Professor of Animation and Game Art at Northeastern University in Boston, where I serve as Program Coordinator for Animation. I am an award-winning animator and cinematographer, and my work has been featured at international festivals and conferences including SIGGRAPH in Los Angeles and New Orleans, Ani Mundi in Rio de Janeiro, the Seoul Film Festival in Korea, and ASIFA East in New York City.

I have long been active in the global animation and digital media community as a member of ACM SIGGRAPH and ASIFA East. Those communities continue to inform my approach to storytelling, technology, and creative practice.

My work centers on advancing animation education alongside industry evolution. I develop curriculum that integrates industry-aligned training in animation, visual effects, and game art with a rigorous foundation in the arts, sciences, and humanities. I am particularly focused on how emerging production workflows and generative AI are shaping ideation, visualization, and contemporary production pipelines.

In my courses, students engage animation production, dynamically driven and physics-based 3D animation, 3D modeling and asset creation, concept development, and pre-production strategy. My current work explores how evolving technologies influence storytelling, collaboration, and the structure of creative production.

I am also the author of Exploring Digital Cinematography, published by Cengage Learning, an introduction to the essential concepts and technologies that shape digital animated filmmaking.

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©2025 by Jason Donati

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